We all decided that Wharncliffe was definitely our chosen location and after about an hour of discussion, we all decided to centre the piece around a sort of experimental rural piece. we would follow the camera into the woods and come across a ritual scene. as we wouldn't be having any characters in this piece, we thought the path could be led by torches and we would basically be seeing it from the characters point of view. I think this is the most effective way to meet our brief and achievable in the time we have left. Also as there is no characters and this is an experimental piece there will be no dialog and therefore no script to do a scene break down so I will use the shotlist to make them.
Below is the treatment and one page outline Jordan has written.
Crew: Jordan
Deakin – Director
Paul Manning –
Producer
Luke Harrison – Cinematography
Joel Danby-Irons – Sound Design
Lewis Hague – Editor
Amy Jackson – Art Director
Working
Title: Into The Woods Length: 5-7 Minutes
Title: Into The Woods Length: 5-7 Minutes
Premise: An exploration
of an isolated woodland area and the secrets deep within.
Synopsis: The film opens
with an establishing wide shot of the open fields with the outskirts of the
woodland area at the far side. Everything is calm and peaceful at first but a
flickering light can be seen from within the depths of the woods. We follow
this into the woods to reveal a flaming torch still alight, evidence that
someone or something has been there.
In the
background, further into the depths of the woods a second flickering light can
be seen. Upon further investigation we realize a trail of beacons are leading
deeper and deeper into the woods, eventually reaching a clearing. A circle of
torches illuminates the clearing, highlighting a wooden spike in the center of
the circle. A rotting human head sits upon the spike, at the base of the spike
a satanic symbol is displayed. It is apparent that a ritual for the occult has
recently taken place. As we explore the area further the paraphernalia from the
ritual can be seen scattered around the clearing; blood stains, strange
markings on trees, and various weapons. As we are exploring the scene a strange
presence can be felt, twigs snap, movements in the bushes and unsettling
strange noises. Suddenly, one by one the torches of the circle extinguish, plunging
the clearing into the embrace of the woods darkness. Looking back along the
line of beacons that have guided us this deep into the woods, the torches that
mark the path back to safety go out one by one, leaving us lost deep in the
woods, with no way of escape.
Visual
Realisation: An exploration
of a woodland area that will use both sound and camera to show it to an
audience in a way it has not been seen. A minimalistic approach will help
create and atmospheric and tense piece and the camera will utilise shooting at
a higher frame rate so in the edit it seems to almost glide through the
location. Dark and gritty in colour and in visual style.
Statement
Of Intent: To create a
suspenseful piece that will keep the audience on their toes, guessing what will
be displayed in front of them next.
My first response to
this treatment is that I don't have enough time to build a realistic severed
head with shooting to commence over the next few weeks, it just wouldn't be
achievable. I think the best thing to do here will be to switch in a real life
pig head and see what Jord will think to that first.
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